| Block Engine | Engine for "Block Based" 3D FPS games |
| Fractal Block Engine | Engine for the game "Fractal Block World" |
| FPS Game Code | Various code / techniques for a FPS game |
| ShutTheBox | Winning strategy for a version of the dice game "Shut The Box" |
| Raytracing | Combining raytracing with (lazy) procedural generation of scenes |
| Miscellaneous | Assorted programming and computer science stuff. |